Friday Five – July 5th
Hah! I remembered to post my Friday Five “Ask Me Anything”! The questions are coming in, so I’ll just get this started.
What do you think is the most misunderstood notion about Community work in the games industry?
That all we do is moderate forums & social media. While Community does these things, there is also so much more to the gig. There’s writing articles & content for the website, collecting community sentiments and reporting to Dev. You also work with fan sites, press, in-game and in-person events. You work closely with Brand, Legal, PR, Production, and a lot of time working with CS. And you definitely spend a lot of time in meetings. There are many layers of Community, with moderators, coordinators, assistant CM, and all, who corral different aspects of all the above. Your job in Community is to support both the player-base and the company’s best interests. You are a very public face, and while you get some amazing interactions, you are also on the receiving end of a lot of complaints, no matter who’s “fault” something might be.
One of my pet peeves is that people think Community is easy. And that people don’t take it seriously as a career path. Oh, and that many companies themselves don’t understand the value of community building. The worst? People who want to be Community Managers because they think they can be a rock star. Your job is to help your TEAM and your players be rock stars.
What is with this Hobbit thing?
As I said in my previous blog post, I knew I’d be addressing this. It goes back to when I was working on Pirates of the Burning Sea. I was dating a lovely gent who lives in Australia. I flew over to visit him, and for my birthday, he booked us a trip to New Zealand. One of the stops on our drive around the north island was at Matamata so we could go on the Hobbiton movie set tour.
I posted pictures from the tour, including the one in my last blog, with me standing in a Hobbit hole doorway. The player remarked about my height, and that clearly, I was a Hobbit. That was in 2006 and I’ve been stuck with people making Hobbit comments about me all these years. I mean, I love good food, good beer, and I’m short. It kinda goes with the territory when yer a nerd. So carry on, you dirty trolls. I don’t mind. BUT, I MUST CONTINUE TO INFORM YOU THAT I AM NOT A HOBBIT.
Do you prefer making up a new character using real paper rulebooks or electronic copies? The followup is: Real dice or electronic rollers/apps?\
I’m old school. I love hardcover rule books and I make characters with real dice. When I was trying to understand D&D 4E, I used the D&D Insider char developer for my Swordmage. Mostly because I could have my spells in a easy to manage form. This was before the Power cards came out. But yeah, I never use .pdfs or other electronic versions. I never use dice rollers. I like pen, paper, pencils, & dice.
Which of your characters has been the most fun to role-play?
That’s a tough one, as I’ve had some great characters in Star Wars Galaxies and in my various tabletop RPG games. I think I’ll go with my main SWG character, Sti-fi Osp-ro. I created her on launch day, June 26, 2003. I spent the next many years creating the character behind the avatar. Like many of us playing, we were happy to be building our own stories in the SW world. Sti-fi changed professions as the battles with the Empire required a variety of skill sets. I started first as a Doctor, who enjoyed dancing in various Cantinas, helping those fighting the good fight feel relaxed so they could start healing properly. Later, “Stiffy” as her city-mates started calling her, became proficient with combat. She excelled in both wielding flamethrowers, and the Gaderiffi Baton. She enjoyed being outside so much, that she decided to take up hunting, as a way to support herself. She picked up some excellent rifle skills, and gained some tracking abilities. She’d spend weeks away from cities and towns, tracking creatures. Sometimes, she helped to camouflage merchants who needed to get to their harvesting machines in dangerous territory.
After being caught up in the war for a very long time, a huge change exploded throughout the Galaxy. It was so horrifying that she gave up any sort of combat at all. She decided to be a merchant & trader instead. She spent a lot of time with fabrics and notions, becoming a known Tailor. Her specialty was creating fashionable uniforms for pilots, musical groups, and dance troupes. When SWG shut down, she was in a great place. She was always considered a great friend, a leader of people, and loyal to the Rebellion. She was happily married to the scoundrel, Agis, and had forged many spiritual bonds with her compatriots from Ryloth.
Would you say that the culture of blogging as a whole has changed since the decline of Livejournal?
I’m not sure, really. I’ve never been hip to a culture of blogging. I’ve always felt that LJ = private (or public) journal and blog = specific topics, whether hobbies or theme. At least, that’s pretty much how I’ve used them. I’ve had an LJ since 2002, I think. I’ve had various blogs through the years; my original one was really just updates to my website. I didn’t think much about writing, other than having a place to document my renfaire travels. I rarely post in my LJ any longer, as I’ve gone back to living in my head all the time. I really should post there more to get my more personal thoughts down. My blog is to mostly talk about what is important to me, gaming and community building. It’s mostly my experiences and thoughts, but it has more of a focus.
I don’t know if other people see it this way. I don’t actually read many blogs or journals.
What do I talk about?
What have I said before?
- December 2015
- February 2015
- January 2015
- August 2014
- July 2014
- March 2014
- December 2013
- August 2013
- July 2013
- June 2013
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- October 2012
- July 2012
- April 2012
- February 2012
- November 2011
- September 2011
- August 2011
- July 2011
- June 2011
- April 2011
- March 2011
- February 2011
- January 2011
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